![]() In BrowserQuest, players can interact with each other using the in-game chat system, or by working together to defeat enemies. The server and browser communicate using WebSockets.īoth BrowserQuest's client and server source code are available on GitHub. The server is written in JavaScript, and runs in Node.js. ![]() The client makes use of HTML5's canvas element to render the graphics, web workers to initialize the map without affecting the rest of the page, localStorage to save progress, media queries to dynamically resize the game to the device, and HTML5 Audio to render the sound. It is written in HTML5, utilizing WebSockets for multiplayer networking, and is playable from modern web browsers. ![]() BrowserQuest is a demonstration of a number of modern web technologies.
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